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Hesper.GLFW.Types

GLFW Type Definitions #

Opaque types for GLFW resources. Resources are managed via Lean External objects with automatic cleanup by finalizers on the C++ side.

Opaque window handle with automatic cleanup via External finalizer

Opaque surface handle with automatic cleanup via External finalizer

Opaque texture handle with automatic cleanup via External finalizer

Opaque texture view handle with automatic cleanup via External finalizer

Opaque command encoder handle with automatic cleanup via External finalizer

Opaque render pass encoder handle with automatic cleanup via External finalizer

Opaque command buffer handle with automatic cleanup via External finalizer

Opaque shader module handle with automatic cleanup via External finalizer

Opaque render pipeline handle with automatic cleanup via External finalizer

GLFW key codes

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      Key action states

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